Raylight vs Figma Motion
Figma Motion brings animation to the place your designs already live, and for design-centric motion, animating the artboards you have, inside the tool your team runs on, that convenience is a real argument.
Raylight starts from a different question: not how do I animate this design, but how do I make this product look filmed. The answer involves a camera, and that is the honest dividing line between the two tools. Raylight scenes have layered depth, a 3D camera with dolly moves and focus pulls, lighting, and cinematic effects; the output is a film about your product rather than your design, moving.
| Raylight | Figma Motion | |
|---|---|---|
| Center of gravity | Cinematic product videos: camera, depth, lighting | Animating designs inside Figma |
| The camera | A real 3D camera: dolly, orbit, rack focus | Motion is centered on layers and transitions |
| Depth and lighting | Layers at real depths, lights, bloom, depth of field | Primarily 2D design space |
| Where your assets are | Paste straight from Figma; frames arrive as layers | Native: it is Figma |
| Templates | Remixable community templates modeled on great launches | Figma's ecosystem and community files |
| Price to start | Free plan with full-quality 4K export | Part of Figma's plans |
When Figma Motion is the right call
Choose Figma Motion when the motion is design-shaped: animated prototypes, UI transitions, social graphics built from existing artboards, and when keeping the whole workflow inside Figma matters more than cinematic range.
If your team lives in Figma and the deliverable is the design in motion, the zero-distance workflow is genuinely hard to beat.
When Raylight is the right call
Choose Raylight when the deliverable is a product video: a launch film, a promo, a hero loop. The cinematic layer, camera physics, focus, lighting, depth, is the product here, not an add-on to a design tool.
Your Figma work is not stranded either: paste frames in and they arrive as editable layers, so Figma remains the design tool and Raylight becomes the film set.
Frequently asked questions
- Can I use my Figma designs in Raylight?
- Yes. Paste frames straight from Figma and they arrive as layers you can arrange in depth and film with the 3D camera.
- Do the two tools overlap?
- Somewhat, and it is honest to say so. For simple design animation either works. The gap opens on cinematic output: camera moves, depth of field, and lighting are Raylight's core, and design-tool convenience is Figma's.
- Is Raylight free to try?
- Yes. The free plan includes unlimited projects and full-quality export up to 4K with a small badge.
Shoot bold.
Ship fast.
