Raylight vs Figma Motion

Figma Motion brings animation to the place your designs already live, and for design-centric motion, animating the artboards you have, inside the tool your team runs on, that convenience is a real argument.

Raylight starts from a different question: not how do I animate this design, but how do I make this product look filmed. The answer involves a camera, and that is the honest dividing line between the two tools. Raylight scenes have layered depth, a 3D camera with dolly moves and focus pulls, lighting, and cinematic effects; the output is a film about your product rather than your design, moving.

 RaylightFigma Motion
Center of gravityCinematic product videos: camera, depth, lightingAnimating designs inside Figma
The cameraA real 3D camera: dolly, orbit, rack focusMotion is centered on layers and transitions
Depth and lightingLayers at real depths, lights, bloom, depth of fieldPrimarily 2D design space
Where your assets arePaste straight from Figma; frames arrive as layersNative: it is Figma
TemplatesRemixable community templates modeled on great launchesFigma's ecosystem and community files
Price to startFree plan with full-quality 4K exportPart of Figma's plans

When Figma Motion is the right call

Choose Figma Motion when the motion is design-shaped: animated prototypes, UI transitions, social graphics built from existing artboards, and when keeping the whole workflow inside Figma matters more than cinematic range.

If your team lives in Figma and the deliverable is the design in motion, the zero-distance workflow is genuinely hard to beat.

When Raylight is the right call

Choose Raylight when the deliverable is a product video: a launch film, a promo, a hero loop. The cinematic layer, camera physics, focus, lighting, depth, is the product here, not an add-on to a design tool.

Your Figma work is not stranded either: paste frames in and they arrive as editable layers, so Figma remains the design tool and Raylight becomes the film set.

Frequently asked questions

Can I use my Figma designs in Raylight?
Yes. Paste frames straight from Figma and they arrive as layers you can arrange in depth and film with the 3D camera.
Do the two tools overlap?
Somewhat, and it is honest to say so. For simple design animation either works. The gap opens on cinematic output: camera moves, depth of field, and lighting are Raylight's core, and design-tool convenience is Figma's.
Is Raylight free to try?
Yes. The free plan includes unlimited projects and full-quality export up to 4K with a small badge.

Shoot bold.
Ship fast.

A hand holding a glowing Raylight app icon